I believe as a kid it was much easier to know what you liked verses what you didn’t like. Yet as you get older, there’s this filtration that happens. It’s almost like the older you get the more you forget how to play.
The conundrum of go to work to pay the bills syndrome comes up. I’ve heard over and over again to do the work you love from 5-9. For me it’d be more like 6-10.
The hardest thing is choosing the one thing and going along with it long enough to see what evolves of it. Like yesterday, I wrote about writing everyday – it started as a simple challenge and now I have an idea to stir things up. (A few actually)
Yet I’ve found it very difficult to want to get up at 5:00 am to do that thing. Be it exercise, meal prep, getting ready for the day – that resistance is one of the hardest things to over come.
In the past I would get up in the wee hours in the morning to complete a painting and now I just find it difficult to get started.
The idea of a burning passion is so falsified and there will always be something you don’t enjoy.
This is certainly a note to self.
I firmly believe that we all have a story to tell.
That our stories are in alignment with a greater story being told, that we are all interconnected in some way shape or form.
Am I looking to become a writer?
No. A story teller, maybe. I have heard time and time again that designers and artists lack verbal eloquence in public speaking and writing about their work or giving presentations.
I’ve mentioned before that I am part of an online design community. Once a year we gather in person and talk about what we are doing and experiencing. Ultimately its a place of like minded individuals hoping to help one another.
For the most part we all have this common struggle – not being able to do what we love, something that during the past few years I’ve heard over and over again. “Just do what you love and the money will come”.
This is horrid advice by the way.
If no one knows who you are, if you aren’t sharing the work – you wont make money – ever.
In my professional design experience, the design manager speaks for the designer. the designer may get two words in maybe a sentence if your lucky. However, we don’t get to speak directly to the client. We go through the pipeline of sales managers marketing and design managers before we get to the root problem.
It’s like playing telephone. How often does the message get clearly across multiple people? Especially when people with different experiences and backgrounds think and understand information differently?
Anyway, I wanted to use writing to document my journey from here – my current design life and situation to there, where I (think) I’d like to be and what I (think)I’d like to be doing. What does that entail? A series of things: working for myself, collaborating with others- on projects larger than me, working for IDEO, all while sharing the process.
In between all that I’m simply living life, asking questions and doing what I can with what I have. So no, I’m not trying to be known as a writer. And if showing up everyday for a year has put in your mind that I am a writer – then sure I’m a writer – amongst a list of other things.
I am certain my English professors would cringe at some of the things I’ve posted without fully editing and rewriting. But I am ok with that.
The goal (for now) is to simply show up everyday and write.
Remember that question as a kid?
My answer ranged from being a teacher, to a business woman, to a librarian, to a biologist, to a Nurse. One thing for certain is that we all have many interests. Yet for some odd reason we train our kids to believe they can only be one thing when they grow up.
Life happens in seasons.
I had a conversation the other day with some friends and they mentioned how someone we know seems to not know what they want to be. I believe it’s true – but are you what you want to be?
We often ask kids at an early age what they want to be. Not realizing they haven’t had a taste of had of the occupations in existence and the fact that job roles are constantly changing due to the advancement of technology.
While this may not be everyone else’s experience, it’s often the case that children are in the classroom not really expereincing life or interacting with their surroundings. The most outdoor experience they get is a trip to the zoo, or freetime/recess out side.
We need to encourage failed trials – like in science class. It’s like testing a theory to see if it works and if it doesn’t you make adjustments until it’s successful.
As a creative person I’m
Encouraged to take risks, to try out iterations, and to draw and sketch and make models of products until successful.
Even as a designer ther is still room to tinker and figure out what I’d like to be when I grow up. But I take a moment and ask you:
What do you want to be when you grow up?